game-api/ff-admin/target/classes/mapper/game/GameSecretKeyMapper.xml

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2025-02-11 15:27:15 +08:00
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE mapper
PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN"
"http://mybatis.org/dtd/mybatis-3-mapper.dtd">
<mapper namespace="com.ff.game.mapper.GameSecretKeyMapper">
<resultMap type="GameSecretKey" id="GameSecretKeyResult">
<result property="id" column="id" />
<result property="platform" column="platform" />
<result property="code" column="code" />
<result property="key" column="key" />
<result property="systemCode" column="system_code" />
<result property="lang" column="lang" />
<result property="systemLangCode" column="system_lang_code" />
<result property="info" column="info" />
<result property="createBy" column="create_by" />
<result property="createTime" column="create_time" />
<result property="updateBy" column="update_by" />
<result property="updateTime" column="update_time" />
</resultMap>
<sql id="selectGameSecretKeyVo">
select id, platform, code, `key`, system_code, lang, system_lang_code, info, create_by, create_time, update_by, update_time from ff_game_secret_key
</sql>
<select id="selectGameSecretKeyList" parameterType="GameSecretKey" resultMap="GameSecretKeyResult">
<include refid="selectGameSecretKeyVo"/>
<where>
<if test="platform != null and platform != ''"> and platform = #{platform}</if>
<if test="code != null and code != ''"> and code = #{code}</if>
<if test="key != null and key != ''"> and `key` = #{key}</if>
<if test="systemCode != null and systemCode != ''"> and system_code = #{systemCode}</if>
<if test="lang != null and lang != ''"> and lang = #{lang}</if>
<if test="systemLangCode != null and systemLangCode != ''"> and system_lang_code = #{systemLangCode}</if>
<if test="info != null and info != ''"> and info = #{info}</if>
</where>
</select>
<select id="selectGameSecretKeyById" parameterType="Long" resultMap="GameSecretKeyResult">
<include refid="selectGameSecretKeyVo"/>
where id = #{id}
</select>
<insert id="insertGameSecretKey" parameterType="GameSecretKey" useGeneratedKeys="true" keyProperty="id">
insert into ff_game_secret_key
<trim prefix="(" suffix=")" suffixOverrides=",">
<if test="platform != null and platform != ''">platform,</if>
<if test="code != null and code != ''">code,</if>
<if test="key != null and key != ''">`key`,</if>
<if test="systemCode != null and systemCode != ''">system_code,</if>
<if test="lang != null and lang != ''">lang,</if>
<if test="systemLangCode != null">system_lang_code,</if>
<if test="info != null and info != ''">info,</if>
<if test="createBy != null">create_by,</if>
<if test="createTime != null">create_time,</if>
<if test="updateBy != null">update_by,</if>
<if test="updateTime != null">update_time,</if>
</trim>
<trim prefix="values (" suffix=")" suffixOverrides=",">
<if test="platform != null and platform != ''">#{platform},</if>
<if test="code != null and code != ''">#{code},</if>
<if test="key != null and key != ''">#{key},</if>
<if test="systemCode != null and systemCode != ''">#{systemCode},</if>
<if test="lang != null and lang != ''">#{lang},</if>
<if test="systemLangCode != null">#{systemLangCode},</if>
<if test="info != null and info != ''">#{info},</if>
<if test="createBy != null">#{createBy},</if>
<if test="createTime != null">#{createTime},</if>
<if test="updateBy != null">#{updateBy},</if>
<if test="updateTime != null">#{updateTime},</if>
</trim>
</insert>
<update id="updateGameSecretKey" parameterType="GameSecretKey">
update ff_game_secret_key
<trim prefix="SET" suffixOverrides=",">
<if test="platform != null and platform != ''">platform = #{platform},</if>
<if test="code != null and code != ''">code = #{code},</if>
<if test="key != null and key != ''">`key` = #{key},</if>
<if test="systemCode != null and systemCode != ''">system_code = #{systemCode},</if>
<if test="lang != null and lang != ''">lang = #{lang},</if>
<if test="systemLangCode != null">system_lang_code = #{systemLangCode},</if>
<if test="info != null and info != ''">info = #{info},</if>
<if test="createBy != null">create_by = #{createBy},</if>
<if test="createTime != null">create_time = #{createTime},</if>
<if test="updateBy != null">update_by = #{updateBy},</if>
<if test="updateTime != null">update_time = #{updateTime},</if>
</trim>
where id = #{id}
</update>
<delete id="deleteGameSecretKeyById" parameterType="Long">
delete from ff_game_secret_key where id = #{id}
</delete>
<delete id="deleteGameSecretKeyByIds" parameterType="String">
delete from ff_game_secret_key where id in
<foreach item="id" collection="array" open="(" separator="," close=")">
#{id}
</foreach>
</delete>
<select id="findSystemByCode" resultType="string">
SELECT system_code
FROM ff_game_secret_key
WHERE code = #{code} and platform = #{platform}
</select>
<select id="findSecretKeyByPlatformAndSystemCode" resultType="com.ff.game.domain.GameSecretKey">
<include refid="selectGameSecretKeyVo"/>
where platform = #{platform} and system_code = #{systemCode}
</select>
<select id="findByPlatformAndSystemLangCode" resultType="com.ff.game.domain.GameSecretKey">
<include refid="selectGameSecretKeyVo"/>
where platform = #{platform} and system_lang_code = #{systemLangCode}
</select>
</mapper>